Community Script Hook RDR2 .NET
STILL IN ALPHA STATE. EXPECT ERRORS, CRASHES, ETC
USERS HAVING TROUBLE LOADING .ASI FILE AFTER UPDATE:
Please see “FOR ERRORS/readme.txt” in download.
This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook by Alexander Blade, which allows running scripts written in any .NET language in-game.
Join the official Red Dead Redemption 2 Modding Discord for the latest information about Red Dead Redemption 2 PC mods
Support this project on patreon :)
Copy ScriptHookRDRDotNet.asi, ScriptHookRDRNetAPI.dll, AND ScriptHookRDRDotNet.ini to your RDR2 Install folder.
Install scripts to /scripts/ folder inside root folder
C++ ScriptHookRDR2 by Alexander Blade
.NET Framework v4.6 or above
Visual C++ Redistributable for Visual Studio 2019 x64
Create .NET Framework project ≥ 4.6
Add Reference to ScriptHookRDRNetAPI.dll
use RDR2 namespace
The source for this project is on Github here
You’ll need Visual Studio 2017 or higher to open the project file and the Script Hook RDR2 SDK extracted into “/sdk”.Additionally, create an environment variable called RDR2DN_VERSION and set it to the version you are attempting to build.
Any contributions to the project are welcomed, it’s recommended to use GitHub pull requests.
Jedijosh920 – lots of help <3
Mooshe – RDR3CrashDiagnostics program
Updated Native Hashes: Grabbed from: https://alloc8or.github.io/rdr3-native-db/ . Credit to Unknown (alloc8or) as always.
Direct Download LinksFile: ScriptHookRDR2DotNet v18.104.22.168-70-1-0-5-3-1576689151_RDR2PC.net.rar (706.10 KB)